The right version (FACE or EDGE) from the Mesh Tools menu. Overlapping faces and tricky to fix geometry. Without moving the extruded face first, as that will result in Be careful not to extrude a face more than once LeftĬlick, hold, and drag to choose where exactly the new loop goes. Mesh Tools → Insert Edge Loop Tool - Inserts aĬontinuous loop of edges perpendicular to the edge specified. Remember this color scheme, as it is used consistently throughout Maya for easy axis identification. Red tool handles correspond to the x-axis,īlue to the z-axis. Move Tool, and hover the mouse over a vertex to snap the selectedĬomponent or object to that vertex's position. Hold while using the Move Tool to snap the selected component or object to a location on the grid. - (the minus key) - Makes the tool size smaller.Bigger tool handle sizes make small adjustments easier. + (the plus key) - Makes the tool size larger (affects all manipulation tools).While doing either a single click or marquee selection: Hold Ctrl to deselect, hold Shift to toggle selection, or hold Ctrl + Shift to select without deselecting other components or objects.Double click an edge to select the corresponding edge loop. Also useful for "canceling" out of another tool. The camera will now rotate around that object.
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